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Legend of keepers key11/20/2023 ![]() Interestingly the sound effects all speed up fluidly as well, and I thought that was pretty nifty. You also can speed up the animations for a faster game, which is a great option. I don’t normally notice sound effects all that much, but the swoosh of flames or the Invoker speaking her invocation before throwing a firefox into my minions face sounds delightful. Screenshots don’t do the game justice.ĭespite the fact that there is a variety of heroes, traps, and monsters, they are all animated beautifully and backed up with great sound design. The pixel art isn’t a hindrance, it’s practically an advantage in this case. One of the most striking things about Legend of Keepers is just how good it looks and sounds. Your big boss heals slowly, and the raids will defeat you through attrition if you don’t plan ahead. The downtime is where you hone your long-term strategy. When a monster is injured or burnt out, it takes weeks to recover, and your management in between raids is just as important as during them. A Pizza party! Well, the monster equivalent of drinking blood anyway.Įach run takes place over weeks with you handling several tasks between raids. ![]() ![]() You use these currencies in a variety of random events to buy new traps, monsters, upgrade your existing traps, or maybe even raise team morale with the sacred boon of upper management. Murdering them also nets you blood, while frightening them gives you tears. You earn gold by fending off the do-gooders. What types of events you encounter and how you handle them helps you build a strategy. The Keepers actually have to manage things, so that’s a terrible comparison. Hoarding wealth, treating workers poorly, harvesting tears of sadness, you’re practically running Amazon here. You have to try to rotate your stock of expendables and occasionally throw them a bone or two. Doing this too much can cause them to suffer from burnout. Your monsters are resurrected to work some more. Not even the sweet release of death is enough to escape the corporate boot. In Legend of Keepers, you will need to train employees and attempt to keep morale high. Inbetween the heroes’ attempts to fondle your jewels, you have to deal with the other half of being a villain. Legend of Keepers is largely tongue in cheek which keeps the game from feeling too dark despite the grim decor. Murder and fear are both viable, and the best dungeon masters know when to use both. Heroes can be defeated in two ways, put them in the ground or fill their pants with brown. Spells, traps, and a wide variety of monsters are at your disposal. You set up a gauntlet of rooms and try to wear down the heroes before they get to the end. If you have ever played the Boss Monster board game, the concept is similar, though Legend of Keepers is much deeper. The only thing missing is an Anthpormoprhic Pug Person vigorously humping my legion of doom, and it would be just like my weekly Pathfinder games… The bards in Legend of Keepers are thankfully not the horny variety. Legend of Keepers is a turn-based rogue-lite where you set the traps, pick the minions and try to stop teams of adventurers from ruining your carefully laid plans and tea bagging your chosen Keeper. You can find a video version of this review here! After playing Legend of Keepers, I definitely understand why James Woods’s Hades had such a temper. ![]() But have you ever wondered how the villain feels about you evading his traps, mud stomping his minions, and stealing his loot? It turns out heroes can be a real buzzkill. Every gamer is used to raiding dungeons, slaying dragons, and walking away with a +1 hammer of cheek clapping.
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